Role:
Director & Designer
Type:
Personal Project
Timeline :
3 months (2021)
Facilitating a fresh, interactive, immersive way for students to experience STEM education that plays to their dominant learning ability
I loved watching Backyard Science growing up. I started studying to be an engineer. But slowly lost interest since it wasn’t engaging anymore. This is the inspiration behind ScholAR
https://everfi.com/infographic/k-12/is-stem-interest-fading-with-students/
The Challenge
Secondary User Research
Design Vision
Learning (STEM) should not be a chore. Stimulating an interactive educational experience using the exciting opportunities and fresh perspective that augmented reality has to offer
Engaging
Course material presented in an active and engaging way. Learning is made enjoyable and not a chore.
Accessible
Attempting to facilitate each student’s learning styles and techniques.
Customisable
Ability to customize personal curriculum and follow your curiosity
Ideation
Lack of engagement is confusing and frustrating
Without directions and guidance, I can connect my previous knowledge to the visuals in here but it is not effective. It would be really cool if we could have a conversation with the system
I don’t have enough room to look at this entirely. It is not very accessible and space conscious
Product feature requirements
User Persona
Group Orientation : independent learner
Cognitive Style : creative, abstract, introspective
Learning Environment : quiet, calm, flexible
Intelligence Preference : visual, practical, verbal
Needs:
User Flow